![]() ![]() Like with JK there was (is?) a community of people making custom missions and campaigns. On lower difficulties it feels like you could play through most of the game with just the stormtrooper rifle because ammo for it is abundant and it's a bit OP, but IIRC hard mode gives you good reasons to use other weapons. ![]() The plot isn't as ambitious and epic as that of JK, but that actually works to its favor, and I think Katarn makes more sense as a rogue mercenary type guy than a Jedi. I was disappointed when I first got the game that there were no Jedi or light sabers in it, but it grew on me quickly. ![]() The mine can be a bitch, too, but has some great firefights. The sewer mission isn't great, but I think I enjoyed all the others. The locales are varied and a lot of the missions actually feel like missions rather than Doom style levels where you just look for an end-level switch. I think the story is great and the puzzles are as clever as you'd expect from a 90s LucasArts shooter. I've played it a lot and just replayed it the other month. ![]()
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